If youve seen the later games, you know how huge they can be. Air-Vent Passageway: The air vents on the left and right sides of the office are big enough for even the very big and bulky original animatronics to crawl through without a hitch.Or to be more accurate, the problems were never fixed. Is a Crapshoot: The original animatronics still have the same problems as before, and the new ones appear to have followed in their predecessor's steps. Adult Fear: Remember the newspaper clippings that sometimes replaced the rules poster in the East Hall Corner in the first game - the ones that detailed the kidnapping of five children and their highly probable murder? Guess what happens halfway through the game.Well, if they could actually make their A.I.Whoever created these bots should be working for a company like Apple or IBM instead of a pizza joint. Such features were near unheard of during the game's year of release, let alone during the year of the game's setting. The animatronics of Freddy Fazbear's Pizza are equipped with facial recognition software, can climb into air ducts, and have some implied sentience ( haunted or not, it's still impressive). beginning sometime before the eighties, take your pick. Or an Alternate History involving robotics and A.I.Well, more like the main story the game takes place in 1987, and you're heavily implied to be playing as the victim. The '80s: Like the previous game, the Bite of '87 is a large part of the game's backstory.Also, why is it still referred to as new and improved? Which really doesnt explain why the four main characters have both Toy and Withered versions. 20 Minutes into the Past: The paycheck at the end of the game ◊ is dated November 12, 1987.The very next day turns out to be even worse when the Bite of '87 happens during a birthday party.
The check is laid on a newspaper that announces the pizzeria's closure and eventual reopening following the murders earlier in the week. 13 Is Unlucky: The overtime check is dated November 13, which in 1987 fell on a Friday.